Thursday, October 7, 2010

Quick Time Software Decipher Definitions, Use in Training

Have you worked with Quick Time?

Quick Time Virtual Reality is software that I had only heard about, but was not familiar with. As I researched it became apparent that there were words that I was not familiar with, and before I could understand more about VR tools, I needed to head to Wikipedia and a dictionary to help decipher.

Terms: “fisheye image” “Stitch perspective” “Convert equirectangular” “Visualizations of polyhedra” “Sprites” . Fisheye perspective is an extremely wide angle lens to produce hemispherical images. Stitch perspective is an inexpensive way to produce panoramic images. Converting equirectangular to cubic is the process of converting a fisheye image into panoscan. Panoscan is a camera used with special fisheye lenses to capture competency spherical images used in computer based virtual reality. Sprites are two-dimensional pre-rendered figures. Polyhedra is basically a complex shape, if you click the link below regarding polyhedra you will be amazed at their complexity.
Understanding the terminology, along with reviewing the links below it became clear how Quick Time is a valuable training tool. My laptop is already equipped with the Quick Time software and I was able to access some of the features. The breadth of features is available if you upgrade to Quick Time Pro. Apple has a free manual to download to help understand the features of Quick Time and how to use. It will be exciting to practice using Quick Time to apply to my training needs.

Some links to help decipher the VR terminology:

http://www.worldserver.com/turk/quicktimevr/QTVRlinks.html
http://www.apple.com/support/quicktime/
http://en.wikipedia.org/wiki/Fisheye_lens
http://en.wikipedia.org/wiki/Panoscan
http://wiki.panotools.org/Equirectangular
http://en.wikipedia.org/wiki/List_of_uniform_polyhedra

How have you used VR tools for education? Can you share any links?

Brooke

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